Super Deluxe Message Board
March 21, 2007, 07:53:02 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: New stage and other stage updates!
 
   Home   Help Search Login Register  
Pages: [1]
  Reply  |  Print  
Author Topic: SDM STAGE WARS Peer Reviews  (Read 129 times)
DGJ
Administrator



View Profile WWW
« on: March 11, 2007, 02:38:12 PM »
Reply with quoteQuote

One of people's favorite aspects of Stepmania tournaments is writing their own reviews for each of the entries.  And now here is your chance to do the same with STAGE WARS!  There's no rules for writing reviews, but I'd recommend that if you review one stage you try to review all of them or at least the majority and try not to talk too much smack in your review.  People will probably be more polite when reviewing your file if you were polite when reviewing their's.  GLHF
« Last Edit: March 11, 2007, 05:52:44 PM by DGJ » Logged

CRAZY GONNA CRAZY
felineki
Guest
« Reply #1 on: March 14, 2007, 12:44:21 AM »
Reply with quoteQuote

Unfortunately, I'm unfamiliar with most of the games the entires came from, so I can't say anything in terms of accuracy. I'm not really much of a reviewer anyway, but I figured I could at least give a few of my thoughts on each stage. Smiley This includes the examples too, even though they aren't really part of the contest.

Balcony
Nice textures here on the earth and stone blocks. The scrolling clouds are really cool. The dull colors and ruins make this stage feel pretty deserted. The music fits well. It's kind of empty in the middle, but the scrolling clouds keep it interesting.

Metro City
This stage is very well-designed, the space is filled quite evenly, there's lots of interesting details, and plenty of activity going on. I particularly like the triceratops-like creature that appears on the left side of the stage, and the guy being harassed by the litte black fuzzy thing. Some very catchy FM synth music.

Blue Lake
Very nice work on the raster effects of the water. Must have been a pain to rip. Very good parallax between the various layers. I keep wanting to grab those "P" things, whatever they are.

Brinstar
Cool music. The bug things hopping about and flying out of the hatch provide some good visual interest, as do the falling particles (whatever they are). The parallax seems a bit odd, but a very nice stage overall.

Cave of Spirits
The mirrored sprites look pretty strange. There's little differentation between the "columns" and the layer behind them, so you really can only tell them apart while you're scrolling. A darker back layer might have helped.

Comix Zone
My lifebars! ;_; More great FM synth music here. Cool intro with the page turning. Very unique idea for a stage. Plenty of animation and a big variety of settings keep this stage interesting the whole time you play.

Final Judgement
The stage looks nice, the only real issue I have is the difference in saturation between the two layers... the sky is a very bright blood red, while the lighting on the stage itself is a very subdued pinkish hue. I'm not a big fan of the music, but that's just me. Tongue

Ice Temple of Quinnsveth
Very interesting original stage here. The floor almost looks like it's parallax, even though it's not. Normally I'm against large objects in the foreground, but due to the fact the spires here are translucent, it's not that big a deal, and actually looks pretty cool. The jagged edges of the skull's nasal opening are kind of distracting, considering how smooth the rest of it looks.

Butter Building
I remember this level! Very cool idea for a Mugen stage, and the end result is great. The turning of the tower is executed wonderfully, the sky parallax and sprites moving about are cool touches. Nice song, too.

Kremland
Could use some parallax between the layers, IMO. No vertical scrolling! Normally I'd say this doesn't matter, but with how high the ground level of this stage is, it might be nice to give a little vertical scroll for when characters jump. The fireworks look great.

Another World
Interesting vertical movement here. The setting itself looks good, and the animation is nice.

Simba's Return
The foreground is pretty good, but the backdrop is a bit plain. Interesting color scheme and music.

Welcome to Moneky World
Very cool stage. I'm not as big a fan of Yoshi's Islan'd graphic style as some others out there, but you did a great job with it here. Everything's arranged well. The monkey throwing the cactus thing is a wonderful touch. Kinda wish you had included the music from this level, but I guess it's easy enough to look up and download if anyone wants it.

Zebulos
Another nice FM synth tune. Good parallax between all the layers, and the multiple scrolling cloud layers look great.
Logged
Pages: [1]
  Reply  |  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.2 | SMF © 2006-2007, Simple Machines LLC Valid XHTML 1.0! Valid CSS!